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ON$LAUGHT (Student Project)

Developed as part of a team of seven, this serious game prototype was developed over the course of two academic semesters. The project aim was to enhance the understanding and capability of NCR's sales teams when promoting their products.

The game takes the form of a real-time strategy with randomised attacks and mini-games (including a quiz, to ensure that key knowledge touchpoints are reinforced.

Development Time -  7 Months
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Role - Designer / Associate Producer
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